Blargg filter for Snes9x overrides the retroarch.cfg video filter

Hey guys, what’s up!

I am selecting Blargg’s composite in RA Video Filters, and doing a Core Override in Snes9x, but then if I open another core it shows Blargg’s as video filter instead of nothing.

Checked the retroarch.cfg file and it got added. Seems that choosing a video filter in the RA main Video section does not handle core specifics overrides but the overall RA cfg. Is this WAD? If so, is there a shader that emulates blargg for Snes9x?

EDIT:

Got to use these passes:

  • \shaders\shaders_glsl\ntsc\shaders/ntsc-pass1-composite-3phase.glsl"
  • \shaders\shaders_glsl\ntsc\shaders/ntsc-pass2-3phase.glsl"
  • \shaders\shaders_glsl\crt\shaders\crt-easymode.glsl"

And looks pretty accurate to blargg + easymode! (At last)