Boz-MrRetrolustMod-Overlays

Samurai Showdown V Special (samsh5sp.zip):

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How do you make the reflections show like that? I tried tweaking and the border just kinda blocks it off :stuck_out_tongue:

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Have a read of the first post buddy :slight_smile:

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AFTERBURNER (aburner.zip):

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Basically every overlay you see here has been photoshopped by me to remove the baked in borders and some created/modded by me also. The Toki one is a rework by me.

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There are some where I’ve chopped sections out and give them a lowered opacity. Then you can stretch the reflective area behind the overlay and crank up the reflection value to max so it shows through. This gives the illusion that other parts of the overlay are reflective.

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I see… quite some effort goes into this. All I can say is, great job! :slight_smile:

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Thanks fella I have 170+ ready done.

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Do you want this to be the 50th?

Sure! It’s your pack though, I’m happy with anything you share :slight_smile:

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Have you got a link to the exact page that overlay’s on?

You mean the original .png? It’s from a collection that includes rarer ones:

https://forums.launchbox-app.com/files/file/2225-mr-retrolusts-mame-4k-lights-out-realistic-bezels/?do=download

It’s under NOPQR.zip

But my Mega link has that individual .png too, isolated:

https://mega.nz/file/afxUQABa#uLF2J9IoOE1QSXm2GBCTbzeJ3vyyOPDLT0JvEfuuDtU

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Puyo Puyo (puyo.zip):

Got there in the end …i’m a bit rusty lol

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Right then i think that’s 50! Will update the GDrive tomorrow :slight_smile:

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If you have anymore recomendations stick em on here.

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Nice work with the Puyo!

There was a generic vertical inside “Default Bezels.zip”:

I tried cropping the bezel in GIMP but then I realized it wasn’t just transparency inside :stuck_out_tongue: makes you think how detailed these overlays really are. If you’re feeling extra brave, it’s isolated here:

https://mega.nz/file/qTAhUAaL#MSzPrWTTyxb_n1V6qPMwYiAWqbNloj5KtBy9EpwJW3w

There is an alternative one, in case you like it better:

https://mega.nz/file/KHBDVTaT#CQ485OP3vKGJ599MZuHULky-DrgGUlk8dZZZLaWPkAw

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oooo i like that top one…i’ll have a bash at that one.

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Turns out I’ve already done a few games that use that bezel :+1:

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Ah! Then it should be a matter of copying the file and renaming it as “generic-arcade-vertical.png”, then pointing to it in “CORE-ASPECT-ORIENT-VERT.slangp”:

#reference "../../../shaders_slang/bezel/uborder/uborder-bezel-reflections.slangp"

fr_aspect_x = "1.000000"
fr_aspect_y = "1.250233"
fr_zoom = "38.567703"
fr_center_x = "-2.000000"
fr_center_y = "1.387961"
bz_ambient_enable = "1.000000"
bz_inner_bezel_x = "0.008000"
bz_inner_bezel_y = "0.008000"
bz_middle_bezel_x = "0.134000"
bz_middle_bezel_y = "0.100000"
h_overscan_x = "99.200012"
h_overscan_y = "99.600006"
#reference "0-extra-vertical-params.params"

BORDER = "../../../../overlays/Boz-MrRetrolustMod-Overlays/generic-arcade-vertical.png"
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Cotton:

(using Border Alpha Over Content, like @Hari-82 showed, this way it can have reflections)

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