Bsnes core options toggles are inverted

Hi! In bsnes 115’s core options, most (all ?) toggles are inverted: when an option is shown as “OFF”, it is actually on, and vice versa. For example, when “Crop overscan” is set to “8 pixels”, overscan is visible in-game, and when it is set to “OFF”, it is hidden. Same with HD Mode 7 etc…

The values of the core’s .opt file are consistent with what is shown on the core options screen. It seems that the core interprets “OFF” as “ON” and vice versa.

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Seems to be working properly here. That is, crop overscan OFF has black bars, while 8 pixels fills the screen.

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Sorry I mixed up what the crop options should look like. :sleeping:

However, I still believe the HD Mode 7 option behaves strangely. This is how games look with Supersampling ON (‘bsnes_mode7_scale’ set to 5x):

And this is with Supersamping OFF (‘bsnes_mode7_scale’ set to 5x):

No, that’s correct, too. Supersampling in this case means rendering at whatever high res and then downscaling back to 1x (for use with CRT shaders and the like). It ends u being pixelated but with more information than the true, native rendering.

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