I’m getting corrupt Super Gameboy borders in the latest RetroArch. Happens with the non-mercury bsnes core too. [ul] [li]bsnes in RetroArch [/li][li]Higan [/li][/ul] CRC-32:[ul] [li]sgb.boot.rom ec8a83b9 [/li][li]Super Gameboy 2 (Japan).sfc cb176e45 [/li][li]Donkey Kong (World) (Rev A) (SGB Enhanced).gb f777a5d8 [/li][/ul]
Still broken in the latest nightlies.
Yeah I have the same, it also happens with the normal bsnes Core. Seems to happen with all special Borders. Edit: After trying a lot mor e games it seems only the borders of Pokemon Gold and Red and Blue, Donkey Kong and Donkey Kong Land 2 are broken. At least with the games I tested.