Erm, somethings wrong with the colors of the melonDS core… It used to be accurate until now…
Erm, somethings wrong with the colors of the melonDS core… It used to be accurate until now…
They are all reversed.
so it can be fixed with an shader?
It looks like an RGB > BGR mixup. Yes, you can fix it with a 1-line shader, but it’d be better to fix it in the core.
Ah great, thanks for fixing it!