Core and Feature Requests

I think there is a misunderstanding. It’s like you say, but that is not what I meant additional settings saved back. I mean those settings saved back to retroarch.cfg. The core override (as said is readonly) is not touched. That’s not my concern. My concern is retroarch.cfg, when using --append-config. And that’s exactly the issue. I wish there was such an option like --overrides, that act exactly like the core overrides.

Imagine I run retroarch --overrides=foo.cfg and play a game and make changes in RetroArch GUI. When I close RetroArch, then retroarch.cfg gets updated with the settings, but without including the configuration from foo.cfg.

SwanStation core

This emu is great!, it’s fast and it even solves certain glitches that the Beetle core (my favorite) has. The only problem is that lacking a second instance of audio with the native run-ahead, clicks and pops occur in fast tones. Would there be a possibility of adding that feature?

1 Like

I just “discovered” the existance of Mesen 2.

will it be eventually ported to RA? It would be nice to have some extra alternatives for pc engine, master system and gba.

3 Likes

Out of curiosity, what is the benefit of converting a disc image from .CSO to .CHD?

2 Likes

I think the end result of the conversation is that there is none. If you have uncompressed ISOs then I feel that CHD would be the way to go just for consistency if nothing else.

I still have all my PSP roms in CSO format.

3 Likes

Not Much as Found File Size not much Different

CHD has bit smaller File Size

3 Likes

Two systems/platforms that I would love to see ported to retroarch are Apple II and Flash.

Apple II is technically already available through MAME, but using MAME to play non-arcade games through Retroarch is a MESS (pun intended). A dedicated core would make things much easier and more user-friendly, and also open the possibilities for some extra features like retroachievements.

As for Flash, the Ruffle Flash Emulator seems to be quite mature nowadays.

1 Like

2 solid suggestions. +1 for Flash emulator. There is already an open request on the Ruffle repository: https://github.com/ruffle-rs/ruffle/issues/7403 And for the decoupled Apple II emulator, it makes sense, especially because RetroArch did that with other cores already.

2 Likes

There are WIP for Ruffle and Apple II.

3 Likes

We already have cover arts integration, with automatic downloads. But what about game manuals? It would be really lovely to be able to read a game’s manual directly from Retroarch - preferably, from the Quick Menu, while a game is running. Maybe auto-download is a bit too much to ask for, but I’d be more tha willing to source my own manuals.

1 Like

Hello, please consider a Cemu core, would be definitely disruptive for RetroArch

2 Likes

Cemu is open-source now and has been in development for longtime, I hope someone tries to make a core soon

1 Like

Well… We don’t even have a ps2, gamecube, xbox, wii core which runs quite well. PS3 and X360 would be also available with RPCS3 and Xenia.

I would also like to see all those cores. But there is a lot of work with the current cores (actually if I am allowed to say: I would clean the available cores a lil bit up). And someone has to maintain the Gen5 und Gen6 Cores.

1 Like

There is a new Hatari core in development here, works pretty good on my Linux at the moment and it’s way better than the old default Retroarch one. There are almost all Hatari options and at last it boots in normal low res mode, no need tweaking not to run in wrong interlaced mode.

4 Likes

Seems like there are no commits the last 6 months though. Hope it’s still active.

Hope it’s okay to post but I noticed when you update the core info files there’s a new file for a QEMU core called qemu_libretro.info so it got me curious and found this github page:

There’s been some fairly recent activity it looks but I guess it’s still in “beta” though you can download the core from the buildbot page.

Unfortunately I get a ‘microsoft c++ runtime library’ error upon loading content so I haven’t been able to test but if anyone wants to try it and see if they get the core to work you can download it here for the x86_64 build.

2 Likes

Oh, interesting. It does work!! I got Windows 98 running on my mac through this core:

4 Likes

Awesome. From what the GitHub page says it looks like you could run more recent Windows OSs like XP or even Win11. Right now DosBox Pure can only run up to Win98 I think.

Also it should be noted if you go into ‘Core System Files Downloader’ there’s a QEMU.zip file that can be downloaded. It will extract a folder into the RetroArch system called ‘qemu’ containing a bunch of files that might be needed by the core (much like you do with the PPSSPP or Dolphin cores).

1 Like

And I can run Mac OS on Linux… evolution? :joy:

winXP starts in full HD, takes the resolution of the server, impressive.

How did you do to start Windows 98? I can’t get past the safe mode screen.

If you activate Show Experimental Cores in Online Update, Update Settings, you can download the cores from RetroArch itself.

this is virtualization you need a very powerful machine, in comparison DOSBox Pure flies.

Apart from XP I am very surprised that it can run several Mac OS, minivmac I could never get it to run on Linux.

3 Likes

How do I make my own post “are the cores open source”