Is is possible to implement a hotkey to open the parent shader directory when the game is running?
(path: quick menu >> shaders >> load)
Currently we have hotkeys to apply the next or previous shader and they allow us to cycle through all our presets. It works great if there’s like 3-5 presets in the folder.
But, for example, if you want to create some variants of your current presets (xbr, soft, sharp, etc), the number of presets will grow significantly. You probably don’t want to cycle through a dozen of presets just to find the one you need at the moment, especially when some of them actually take 5-10 seconds to load.
If there’s a hotkey that opens the shader folder, we’ll be able to choose from a bunch of presets a lot more easily.