Yeah, pretty sure that’s the “OGRE” plugin, and their changes just didn’t involve changing the name of the plugin.
Playlist names sorting issue in current dev version 1.22.2 (Git b6c29daa3f) Apr 11 2026
Today I updated RetroArch on PC from source (from 11. March to 11. April today). And the Playlist Names on the left side of RetroArch ozone menu are no longer sorted. I have options Truncate Playlist Names = “ON” and Sort Playlists After Name Truncation = “OFF”.
My question is, is this expected behavior, is there a new setting or is this a bug? I looked quickly into Commit history, but don’t understand enough to find which one could be responsible: 953ab1b, 10d467d, 5e46f0c, 17e4b43, ded3d0c, c6c7593, 292330e .
Should I create a bug report on the issue tracker? Edit: Alright here it is: https://github.com/libretro/RetroArch/issues/18927
yeah, go ahead and make a ticket. there were some changes to string handling a few days ago, and I would guess this was an unintended result.
Hi. I hope I’m not posting on the wrong place, but I want to ask if is there any plan to add any sort of hotkey to make possible to rotate the screen (video). Sometimes, playing DS games (‘Nanashi no Geemu’, for example), the game by itself rotate the screen to ‘bookstyle’ on some sections, and then got it back to the default orientation later. So it would be great to have a hotkey to rotate the screen - instead of navigating everytime to Video settings - to make the process more simple. Thanks in advance and I wish you guys all the best.
Should have a battery status indication on/next to framerate position or something.
Hey hi, dont know if this is the place for this suggestion but, is there any chance to import this NTSC / PAL CRT project into RetroArch as preset/shaders ?
I made the question about 3 years ago and nobody ever showed interest. It look like a cool different approach for CRT looking and I thought there would be several people interested.
I’ve looked at it before. it’s not easy to port.
Didn’t i already upload it lol
Works just fine on my laptop, linux mint, after i compile it. The problem is it should flicker on vertical axis, on some 60hz emulators it flickers horizontally. Nothing really special about this filter, it just does a lot of effects together, flicker, noise etc, and it’s very heavy. What already exists in “NTSC” folder in shaders is quite enough imo.
I did another one from scratch, if you have Linux you can drop it in filters/video/ and test it. Artifacts are not visible as they animate. Still slow, it tops at 150 fps fast forward on intel i7-7th gen laptop. EMMIR filter struggles to reach 60 on my laptop, around 55.
I only have Windows. Thank you for your kind contribution and opinion about it !
looks great man. You wanna send it along with that other filter PR you were working on?




