DMG new Overlay

Finally I did my first overlay for RA. It’s GB portrait only with animated buttoms. I worked with RetroPad Editor but couldn’t animate buttoms so I used Fercho’s one and after few tweeks it works great. I made this for my iPhone13 mini.

If you like I can put link here.

Now I need to make overlay for GameBoy Color

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That looks really great. I’d love a link if you don’t mind sharing :slight_smile:

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The screen looks nice. I can never get my gameboy shaders looking like I want them, so good job.

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Here’s latest version. But I need to mention few things. First of all I’m graphic designer, not a programmer so my skills are limited…yet :slight_smile: That’s why this overlay has some flaws. For example, when you touch phone screen, vibrations are all over, not only on the buttoms. This was made on Fercho’s one so I swap his graphic’s elements. But when I made my version, I could’t make anitmated buttoms and touching area was on spot, only where buttoms where placed. ( I’ve got that version too) Shader shown on picture is not attached to this overlay. You need to add it separately (Shaders / Handheld / Concole-border / dmg.slang) Black bar on top should make place for notch. I wanted to make this place integral with graphic. It looks good when you enable fullscreen over notch. Also, the cross is not from original DMG, but I like much arrows inside of it :slight_smile: Maybe someday I will make original one. Menu buttom is on the left up corner / Power switch.

Anyway, like I said before, I prefer to make graphics than programming stuff. If there is someone who can help I can support with making graphic elements.

Now I will work on GBC Overlay but there is one problem I’m stuck with but I will write about it later.

https://drive.google.com/drive/folders/1yM_FJoccKzpbNOt1OjbCgmyfRtO42ZMM?usp=sharing

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About GBC overlay. I would love to make one with shader: handheld / gameboy-color-dot-matrix-white-bg.slangp The problem is when I choose it it shows with pink frame and doubled screen all over:

I messed up with Video scale parameters and achived this:

But the background should be white/frame.

Secound problem I’ve got is that I can not lower the image. Now image in placed on the upper side of the screen. Weird thing is that I did set previous shader for DMC without any problems. It was Video / scaling / Custom. Position was applyed well but I couldn’t scale down the image. I know that shader itself has video scale option but I wanted scale down the image just a little bit, not like 3x, 5x 6x etc. Is there any chance to figure this out?

Link below, few comments down :slight_smile:

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Buttons usually animated with simple hack. There is no reliable way for image to “appear” on click, but with alpha_mod=0.001 parameter we can make it disappear and reveal “pressed state” image under it (like making upper layer transparent in image editor).

To prevent vibrating set overlayXX_descYY_reach_x = 0 (or just reach_x = 0 in editor) for every non-button element.

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Now it works great, thanks :slight_smile: My next problem to solve is change screen position when shader: gameboy-color-dot-matrix-white-bg.slangp is on :frowning: ( I’ve mentioned it above)