Dolphin crashing (Wii)

The RetroArch crashes when I try to load Mario Kart Wii (iso or gcz).

Windows 10 Pro 64 bits, RetroArch 1.6.7 and Dolphin 0.01.

How could I fix it?

Thanks!

We canā€™t really tell anything without a log.

Do any gamecube/wii games launch for you? Make sure you have rewind turned OFF.

I thought the Dolphin core didnā€™t support Wii games yet?

It can load them (sometimes), itā€™s just doesnā€™t support wiimotes, so a lot of games just donā€™t work.

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Where the log is saved?

Where can I see the rewind option?

Mario Kart Double Dash works.

I donā€™t have other Wii game.

Thanks!

As the man himself says:

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ā€˜retroarch-debug.exeā€™ is not recognized as an internal command or external, an operable program or a batch file.

:thinking:

Edit: ā€˜retroarch_debug.exeā€™

log.txt

https://pastebin.com/rHcYrM8F

Thanks!

Hmm, that looks okay. I donā€™t see any errors or anythingā€¦

Thanks for your attention.

I was having this issue, and found a couple forum posts about it, but no answers were helpful. What fixed it for me was disabling the run ahead feature that I had enabled for SNES.

The Dolphin core also crashed when trying to boot up Eternal Darkness

So having scrounged Reddit, Libretro, Youtube comment sections, and basically anywhere else I could think to check, Iā€™ve noticed that this, or at least some variation of this, is a pretty common issue, most cases being resolved with the dolphin Sys file being inserted into the C:\retroarch-win64 system folder in a dolphin-emu folder, but then digging deeper I found that some who still werenā€™t successful had to make sure rewind was disabled. I found a Reddit article that best summarized what I was experiencing (here: [https://www.reddit.com/r/RetroArch/comments/enli2y/solved_dolphin_core_crashes_on_rom_start/?utm_source=share&utm_medium=web2x&context=3] ) that ended with the user with the furthest prevailing issues being instructed to try having [Allow cores to switch the video driver] turned off, and having [Hardware shared context] turned on, but thatā€™s about as far as I could get. Needless to say Iā€™ve followed all the steps and am still stuck. when in full screen, I boot up the rom and core and get black then a crash, in windowed, itā€™s the same but white. Iā€™ve got the logs here (frontend and core both set to level to for conciseness):

[INFO] === Build ======================================= [INFO] CPU Model Name: IntelĀ® Coreā„¢ i7-1065G7 CPU @ 1.30GHz [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2 [INFO] Built: Sep 19 2021 [INFO] Version: 1.9.10 [INFO] Git: ebe0d89d [INFO] ================================================= [ERROR] [Environ]: SET_HW_RENDER: Dynamic verify HW context failed. [WARN] [GL]: Stock GLSL shaders will be used. [libretro WARN] 54:05:528 VideoBackends\OGL\Render.cpp:763 W[Video]: Missing OGL Extensions: PinnedMemory [libretro WARN] 54:05:717 VideoCommon\AsyncShaderCompiler.cpp:125 W[Video]: Failed to initialize shader compiler worker thread. [libretro WARN] 54:05:718 VideoCommon\AsyncShaderCompiler.cpp:125 W[Video]: Failed to initialize shader compiler worker thread.

And a screenshot of my settings attached, correctly? I think?

While I have no Idea what those warnings mean, I have noticed that my advanced options core settings do not save post-crash (though my other settings that arenā€™t hidden when [show advanced options] is off have stuck around, like my hotkeys and fast-forward/slow down intervals for example), but I checked back a couple times before running and they seem to stay at least until I finally run the ROM (orā€¦ technically WAD to be exact). If those settings arenā€™t recovered once I reopen Retroarch, mayhaps they are reverting right once I run the game? Thatā€™s my theory. Iā€™m not new to emulation by any means but I am new to RA and have also never had to obtain/analyze changelogs before (Iā€™ve just always found a solution eventually, but Iā€™ve definitely faced weirder issues in my 6 or 7 years of emulation), so I could be missing something glaringly obvious. I also am not sure how to make my own post on Libretro forums (no excuse for this one, Iā€™m just new to the platform and honestly wasnā€™t really looking beyond ā€œwhereā€™s the ā€˜make a postā€™ button?ā€), so Iā€™m piggybacking off of your post. If anyone can shed some light on the subject for me or help me decipher these log warnings, I would be so eternally grateful.

Have you tried using a different video driver? glcore, vulkan or d3d11?

If it is crashing and not saving settings, you in may have to do get crafty. Run a GameCube ROM, set your desired settings for the Wii, save a content directory config, and manually rename it to your Wii directory.

Worth a try.:grin:

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