I have successfully converted all my presets to eliminate the middle nesting.
Hopefully @HyperspaceMadness is spending some quality time with his family. He is doing some work on the defaults in the shaders to make changing references as clean as possible. Knowing him, he probably has a few surprises in store for us also.
From my tests, if you are just using my presets you shouldn’t notice any changes. If you have done some customizing, either creating your own or using mine, there is a chance you may have to fix something.
Here’s a peek at my Ikegami TM20 PVM WIP.
It will never be perfect because of the liberties I took to make it the same size (At least real close. ) as the default generated bezel. On this one I use rack mounts to increase the width. Setup is also a bit more work because the bezel is the same color as the chassis. (I think we can get the same look using multiply blending and some opacity adjustment, I will do some testing. I am using this method on some handhelds.)
Keep in mind that the red color is to enable easier HSV calculation for the Bezel Image Layer.
It is really a shame that we can’t somehow get closer to the panel. There are some really cool details.
Anyways… there is still a lot of work to do. Just thought I’d show what I was working on. I am also spending some time adding the missing Advanced presets.