So… I used my Potato graphics as my new standard overlays. The overlays are 4K while the Potato have been resized, using the “Mitchell” algorithm, to 1920x1080.
My Potato source is using a perfect mask, generated by the Mega Bezel, that can be used to get screen coordinates for the overlay configs. I have updated the above with new coordinates taken from this mask. (The difference is slight.)
I will be adding my potato source to my Mega Bezel source repo very soon, along with a guide in the overlay folder on getting the coordinates with Photoshop, Affinity Photo, Paint.Net
, and Gimp. (For Gimp I will make use of a python script that displays coordinates.)
I will also be adding an example core config and a guide for it’s use.
Once I have the guides done I will add it to my GitHub Pages site as well.