Duimon - HSM Mega Bezel Graphics and Presets - Feedback and Updates

This is looking really sweet @Duimon!

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@Duimon have you thought about doing the PAL Super Nintendo as an alt version of the SNES bezel? I just thought of the possibility myself.

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I already have the PAL, they are the “Super_Famicom_Alt” presets. :wink:

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I didn’t think of looking in the Super Famicom folder for it. :man_facepalming:

https://upload.wikimedia.org/wikipedia/commons/thumb/3/3f/Sega_astro_city_candy_cab.jpg/1200px-Sega_astro_city_candy_cab.jpg

could someone make a 4k vertical candy overlay? thanks

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There is this…

In my presets.

And this from @Orionsangel.

That could be used in the Mega Bezel as a background.

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I missed this. That would certainly look nice…

I don’t have any plans for one but it might be fun. :grin:

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a default vertical to match the 4k-vertical-overlay-community

[image]

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I can certainly try. :grin:

They are using 3D rendering and raster art though, so even at my best don’t expect anything as realistic as theirs.

And it won’t be at the top of my list. :wink:

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Wow those are some amazing screenshots. :drooling_face:

you’re giving me the itch to have a movie server again. Back in the old days when Netflix had the rent 3 blu-rays at a time service, I had 6 2TB HDDs in RAID 5. Sadly, they were Seagate and I kept having to rebuild – the last thing you want to worry about when you’re just trying to rewatch a movie.

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Here is a little peak at my Adobe Illustrator workspace right this minute. :wink:

It is really raw right now but I thought I’d post a teaser WIP.

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do you plan to do the two Watara Supervision models? it looks amazing

I am setting up a HYPERSPIN with the console systems that you have made from Mega Bezel, I already have several box art and cart art and rom, isos from various systems

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Yes, I plan to do both versions. :innocent:

As per my latest commitment, I am creating the whole device, even though part will be off screen when I build my presets.

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cela fonctionne avec une tv en vertical ? cest magnifique

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It could using the correct display aspect and shader parameters.

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I just saw the website is it’s wonderful :visage_souriant_avec_trois_coeurs:

I have a friend who can flip his 4K screen vertically for shoot’em up.

I him and share the link I think he’s not going to sleep tonight :visage fou:

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There are a LOT of parameters in the Mega Bezel and starting with a landscape preset and setting your display aspect to portrait is just the first step.

It should be only a matter of adjusting

[CRT SCALING] >>>Non-Integer Scale %

and

[POSITION OFFSET]>>>Position Y

Until the preset is in the repo there will be nothing to do anyway.


Here is a WIP on the Supervision.

This is what I had in mind, but after I positioned and scaled everything I was disappointed that the logo was off screen.

I borrowed a bit from the other model and decided on this.

What does everyone think?

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It looks super cute and amazing, and the logo looks good, originally it doesn’t have the Watara logo, the Watara version is the other model

thank you for doing it!!! for the collection of the old consoles

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Supervision Watara uses DMG Shader? like the game boy?

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The shot is using the Mega Bezel, which doesn’t have the DMG shader integrated. Instead it is using a combination of a custom Diffuse image and Monochrome color settings. I have done my best to simulate the DMG with the LCD-GRID preset. (@HyperspaceMadness has graciously added features to make this possible.)

When I do the overlay version you may use any shader you like.

Sometime I take liberties when I feel it is needed. :grin:

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