Duimon - HSM Mega Bezel Graphics and Presets - Feedback and Updates

I have Integer scaling turned on for both axis. I think I need to fake it in non-integer. It will be a quick fix. I will get to it this afternoon.

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:+1: again many thanks for all the hard work you do :slight_smile:

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Hey buddy, im not as advanced as yourself with artwork and RetroArch in general…I read that u couldn’t get the mame handhelds to load in the RetroArch mame core…are u still having issues with that ?..if u still want to try it then let me know…I have them loading with multiple views and I think I made a bezel for 1 or 2 of the tiger handhelds that I couldn’t find a legit bezel for…not sure if all the handhelds bezels were finalized and completed…but for myself the only way I could get them to properly load in RetroArch was to launch them via cmd…if u want I can load up a video to show u and to show how the cmd should look k

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Thank you. I have a policy that I won’t do a graphic for a system that I can’t get running.

This of course means that I can successfully run all the systems on my list. :grin:


There are a few that need a command line, and some that also need an ini, but the vast majority use the SL XML method.

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Yea…your probably right… see with me, I use a simple batch script to automate all the cmd files in seconds…then I made another batch script to automate all the opt files needed…basically I have all the mame handhelds set to a higher speed (probably due to the bezels) and all these games need to be set to “boot to bios”…but again I only use android so maybe it’s the same with the pc version

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Here’s an attempt at a Pink themed GP32. I will be doing color variations, of course, but I have other things on my mind right now.

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I may take that route if I ever set these up in my new HTPC. Using cmd files as ROMs may have an advantage.

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The GP32 fix is in the repo. Let me know if there are any other issues. :slightly_smiling_face:

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This is the files I made for these handhelds like konami and tiger…https://drive.google.com/file/d/1G-JwgxYJT3wRdpLM877XUgWIRhIfAoGJ/view?usp=drivesdk And this is the video of them working and I show all the different views including the ones with the shadow all within the mame artwork as u already know from the pc version of mame https://drive.google.com/file/d/1GH00Mfic6hInPhuagJEW0UTvDhVm0zMN/view?usp=drivesdk

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Also don’t forget, I only use android (nvidia shield) so if anyone was wondering if it’s possible on Android or like someone a few days ago couldn’t properly display the artwork on mame for RetroArch on the pc, it’s definitely possible :slight_smile:

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many thanks for the fix, works great and look awesome :slight_smile:

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The Apple IIe and Apple IIgs are in the repo, including the full cast of CRT variants, plus the Monitor and Monochrome Monitor.

The overlays are also up.


I had almost forgotten how much work it is to create all the variants. :innocent:


This brings the total system count up to 120. :partying_face:

I think I will find a couple of easy systems to do before I start work on the Apple IIgs Woz! Edition.

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I guess I had better post some screenshots. :rofl:

The only difference between the IIgs and the IIe is the logo plate.

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Yeah that was a seriously off topic set of posts. As it turns out the users were able to get it to work after all. I personally wasn’t trying to do it myself.

This post is primarily about my work for the Mega Bezel, and I have no plans for the Game & Watch set.

Specifically, I do not do per game artwork, only system artwork.

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Amazing stuff and thanks Duimon, for such a great work of art! :heart_eyes:

Additionally wanted to report a few path issue for both Apple IIe and IIgs system graphics with [Monitor] presets.

Only the Potato presets works as expected. Advanced, Lite and Standard are the ones affected.

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I forgot to commit the monitor graphics. :rofl:

All is better now, thanks for the report!

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These are SO cool. Brings back so many memories :+1:

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Here is a WIP on the uzebox.

I used the available 3D printed case as inspiration.

It is pretty much done. :innocent: I may add a power LED, and I need to separate the body so the color can be changed.

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As in other general colors; Yellow, Orange, Blue, Green and Purple?

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Yes, the red will be the background layer, the center black part will be the decal layer, and the buttons and logos the glass layer.

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