thanks mate very good as usual!
I did an OCD pass on the 5200.
Not much has changed, I just tweaked the logo.
Recently I had the opportunity to see my artwork on an 88 inch 4K TV.
While it looks awesome, it became clear that imperfections that are hidden on a smaller screen become glaringly apparent on a very large one.
Going forward I am not going to let my pride lessen the quality of my output.
In this example I created the Atari logo in vector, exported at 4K and 300dpi, (In accord with my mission statement.) applied embossing and drop shadow effects in Photoshop, and imported it back into my artwork.
I think it looks a LOT better and will stand up to close scrutiny.
After I have completed graphics for all the cores, I will use this method to improve certain failings of those already completed. (Besides completely redoing some of the earliest graphics.)
Of course, the Photoshop source will be included.
Hi Duimon,
I have a request about the Megadrive background. As you know : USA = Genesis and Europe & Japan = Megadrive. But… there’s another difference. The color where we read Power On. Red is for the USA Genesis but PAL Europe & Japan… Just to show you on another overlays :
Japan :
PAL :
Can you just update by these colors the LED zone Power-on on your backgrounds (Genesis_Alt version) ? Because as for now, Megadrive with red color doesn’t exist
And for perfection the Japanese reset button has another color :
Hope you still understand my english
Second idea and after, i’ll leave you alone ^^
It’s about the Super Nintendo. I am doubtful about the names Super Famicom & Super Nintendo. Will show you an update with my meager knowledge with gimp and other software :
It’s the real logo and maybe on the bottom right you can add a led ? Same with Super Nintendo :
Haven’t found the real logo which has the circled word Nintendo just above Super Nintendo.
What do you think ?
Just found one :
And with a LED :
That is the exact reason I chose to include the source files in my distribution. People will have there own preferences, and can exercise them.
It is a rare freedom. Enjoy!
For the Megadrive, I don’t have the ability to change colors
I feel your pain my friend, and I understand that not everyone has both the software and the skill to edit my source.
While I won’t change the graphic, all is not lost.
When the new version if the shader is released, and my presets updated, I can exchange the Background Image Layer for the Bezel Image Layer. It has a Hue/Saturation/Value (HSV) adjustment parameter. Since the rest of the graphic has no saturation, you can use this parameter to make your change.
BTW. You could use a “replace color” adjustment in Photoshop to change only that color. I am sure other software also has this feature.
As promised.
The Atari 7800!!
I took the usual liberties with the size and placement of design elements.
I think it measures up just fine.
If it helps you sleep easier my friend.
There was a 2017 re-issue of the Mega Drive that matches my graphic.
thx for atari’s stuff! just a question.you just use nightly opacity to 100% or u change other things in your parameters?
I use 100%. In the new version of the shader the night layer has HSV parameters so you can tweak it a lot. (Make it darker and/or change the color of the light.)
I’ll get the Atari stuff in the repo tonight.
sryu but what’s HSV? and witch new version?
HSV is Hue Saturation and Value/Brightness. In other words you can change the color. The new version is the alpha GitHub version that requires a nightly build of Retroarch.
The shader will be released when the next version of Retroarch goes final.
Hey all! I thought I’d try to tick this box before I committed my new Atari stuff!
The Atari Jaguar!
And for you minimalists…
… an alternate.
This one was weird!
I couldn’t find a decent image source to save my life, but as it happens, Atari sold their mold to a dentistry company, and I found a decent source for that product.
That is definitely a first for this project.
It’s not perfect, and I took a lot of liberties. The venting diverges quite a bit. I did a more accurate version of it, and really didn’t like the way it balanced, so I took some artistic license.
In the end, optical illusions make it feel accurate anyway.
I personally think it’s nicer that what is in the wild right now! I hope you all agree.
Apparently, now that I’ve tried a few Jaguar games, the negative cropping will definitely be missed. The games are pretty random the way they are placed on the screen, a lot like the Amiga.
Just FYI for anyone who might be following along, In the Alpha shader It was removed because it had a BIG performance impact. I do agree that the negative cropping was a nice feature, maybe we can find a way to add it back in the future.
Hmm, do you have some examples of snapshots of core images I could see to see what are the kind of situations which might happen?
Or maybe before and after snapshots in the released mega bezel where you would be using the negative cropping?
Sure!
before… …after. before… …after. before… …after.Most are pretty small changes but, as you can see in the third example, some can be pretty extreme. I have found that the Amiga can be just as (Or more.) drastic.
before… …after.I did an OCD pass on the Jaguar, some more work on the venting. One of the problems is that a LOT of images on the interwebs are of the Jaguar Mini, which has non-functioning decorative venting.
any way…
In my opinion, any system capable of playing the standard version of Rayman, was a decent system. It is too bad Atari had to come by such hard times. (And not entirely of there own making.)
Arcade games like “San Francisco Rush 2049” make me wonder what the world would be like if Atari had been around to compete in future console wars.
really nice.not a big fan of Atari jaguar,lynx etc but this is the story of video game! thx for arts just can’t wait!
The New Atari’s are in the repo, along with RA Overlays, hybrids, and presets.
Enjoy!
This brings the count of cores/systems completed up to 51!
Next on the list are some handhelds, then I may do a couple of MAME Software lists before I return to the obscure systems.
(The list is getting shorter.)