Hi @Duimon, first of all I want to congratulate you on your work! such a beautiful and easily usable pack for all of us who like to enjoy this hobby but have (very) limited knowledge (or that we have the time almost completely consumed by our babies
)
I’m trying to load your graphics + shader presets and after reading the documentation I doubt if I should do steps 4 and 6 or if that steps are for those who want to create a preset from scratch:
-
Once it is working, make a small change in the parameters. (I usually change the “[BEZEL & FRAME COLOR] Color Value/Brightness - Def 10” from the default of 10 to 9.80. Save a shader core preset.
-
Navigate to the shader preset you saved in step #4. e.g. “D:\Games\RetroArch\shaders\presets\Beetle PSX HW\Beetle PSX HW.slangp”, and open it in a text editor. At the end of the file modify this line, to the path of my graphics. e.g. BackgroundImage = "BackgroundImage = “…\overlays\bezel\Logo\Playstation.png”.
If I copy your HSM-Reflection-Shader-Graphics from “Duimon\Logo” to the “Retroarch\overlays\bezel\Duimon\Logo” folder and after that I copy/unzipped the “Presets\Presets.zip” to “Retroarch” I can use them OTB by selecting them from the Retroarch -> shaders option like the presets from HSM? or is it mandatory to do the steps 4 and 6?
Sorry if it’s an obvious question