OK I am done with the X1 and the updates to the x68000 series.
I dove deep into the x68000’s. A lot of the work was done to the source. I have been doing a lot more grouping and isolation in my recent graphics so I brought them both in line with my current methods.
I redid the floppy slots, tweaked the floppy disks, made all the port shrouds match, gave everything a 1px Gaussian blur. (One of my new favorite methods. It essentially changes what is obviously a vector illustration into a really high resolution raster image. This is one of the main reasons for increased group isolation, so I can blur the main group and the individual groups don’t have two effects applied to them. They can be multiplicative.)
I did a complete redo on the carve outs. (I think they stand up pretty well next to this raster image @HyperspaceMadness posted in private.)
I also moved them under the grain layer.
I did some work on where the top and bottom meet. (Mainly a drop shadow, but I also did some work on the port components.
As you can see I darkened up the crossbars etc. I also added some grain and some pretty heavy blur to simulate DOF.
In the end, after working on it for a bit, I decided to keep the original grain. Unlike some of the other systems, the x68000 weren’t actually rough textured, so this method looked better after all.
I added a drop shadow to the towers, and darkened up the internal shadows on the ports, after I took these shots. The drop shadow adds just the right amount of depth, especially in combination with the new crossbars.
Edit: I have replaced the above shots with new ones showing the final changes.
Since the Sharp monitor is now being shared by two systems I put the graphics in a separate folder, so this was a pretty big change to all the Sharp systems.
Tomorrow i will start work on the restructure, I’ll let you all know when I am done.
__
The work I did on the x68000 proves the value in my plan to go back and redo some of my earlier graphics, after I am done with everything. The tricks I used when creating the x68000 were pretty advanced, relative to my earliest graphics, and there was a definite benefit to redoing them. It will be interesting to see what I can do with my first few. I may jump ahead and give one a makeover, either the Playstation or Game Cube.