Duimon - HSM Mega Bezel Graphics and Presets - Feedback and Updates

Ok, Unless I’m misunderstanding, if you are just trying to crop off the black space at the edges this is supported by the standard cropping.

Only the negative cropping has been removed, so for instance if you wanted to add more black to the edges than was there originally this facility has been removed.

Wow! this is pretty awesome! :exploding_head: Thanks @Duimon for your efforts to make these high quality graphics available, and especially with source files!!!

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It appears I was the one misunderstanding my friend. :wink:

So, you can increase cropping but can’t do negative? (I thought they were an AIO package.) All is good in my world.

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OK… Here’s a new one.

The SEGA Game Gear!! :grin:

I took many liberties with the design, to make the screen larger and show more details in the viewport.

There were a few different models made, I chose one with an LED. :wink:

I like this system! The games ported to it are tailored and unique. A lot like the GBC!

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Thank you

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Game_Gear, and supporting cast, has been added to the repo. :grin:

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Hey all. I added the SEGA Naomi to the repos. (Advanced features will, of course, have to wait. :grin:)

Here’s a couple reminder shots.

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thx dude! who’s next?lol :slight_smile:

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Either the Neo Geo Pockets or WonderSwan pair. I haven’t decided yet. :grin:

(Actually, I think I may skip ahead to a MAME Software list, just to keep things interesting. :innocent:)

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Thank you, my dear friend. Anxiously waiting for a default arcade cabinet!

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Here’s a quick new one!

The vtech V.Smile MAME Software List! :grin:

This is a vector conversion of my existing raster graphic for this system. (It’s actually a fairly good representation. :innocent:)

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I may spend a bit more time on this.

The gem-like buttons across the bottom are pretty cool. I think they would add quite a bit of visual interest. :grin: (Although recreating the whole unit would make the screen too small.)

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For those whon don’t want black bar (hope it’s not a problem for @dumion)

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an idea for obscure system the nec super grafx :wink: a very weird design lol

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Nope, not a problem. (That’s why I include the source, it is free to use without mention.)

Actually, one of the “advanced features” that I said had to wait, (In the release post.) was the background on a separate layer. Another is the ability to change the color of the cabinet using shader parameters. (I showed an example of it when I debut the Naomi WIP.)

I can confirm that I will be doing a Super Grafx graphic. :grin:

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Well damn, ain’t that a throwback

First console I ever owned, I remember many of the games being half decent (as far as kids games are concerned).

I had both the VSmile itself and the Pocket.

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also, on the pocket, the side buttons could “flip”, kinda similar to the controller for the home console version. Flipping a switch on the back would enable you to flip around the enter button and dpad. Each button was a sphere basically, one side had dpad and the other had enter.

It was actually pretty cool for the time, I can’t think of another system to do that.

The flip side was orange with blue white text I believe.

Might be a cool thing to include in the shader if you decide to make it

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Here’s a real WIP shot of my progress on the V.Smile Pocket. :grin:

The gem-like buttons were fun! :partying_face:

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Hey i have an issue with puae for the commodore cd32.i 've tryed to use a TV shader it’s crash automaticaly.so i’ve tried with other preset from madness it crash to. But with regular shader.slang it dosen’t crash. have u allready see that issue?

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wrong chan sorry it dosen’t wor at all with hypar madness shaders

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The start is really beautiffull :face_with_monocle:

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