Exodus' CRT TV's Overlays Collection (With Day and Night support)


#63

Here is Sharp overlay for 1080p, test it because i have 16:10 monitor. Try this settings in retroarch: integer scale off, aspect ratio custom, viewport x 528, viewport y 142, viewport width 827, viewport height 620.

Here is Sharp overlay fixed


#64

Added “Just Speakers” Overlay to the main post

https://i.imgur.com/PlGxLht.png Please open in new window and zoom in


#65

Hello @exodus123456

I have added your overlays to my compilation pack : https://github.com/cosmo0/retropie-overlays

I hope it’s ok with you ? Please let me know if you have issues with it.

Thank you very much for your awesome work :slight_smile:


#66

Great, you’re welcome!


#67

Hi all,

@exodus123456 thanks for a great work.

I took your OLDCRT_NIGHT overlay and updated it a little bit - changed a screen size to match 960x720 (which is 4:3 and 720 on it’s own it’s original NES vertical resolution multiplied by 3), and added glare/reflection effects. See the result below:

If somebody needs it you can download it here: https://drive.google.com/file/d/17JkWKRA2t7QsOy7o0iH9m2dvaVpaB_3E/view?usp=sharing I’ve also added the readme with coordinates/recommended shader info etc.


#68

Great!! I’ve been wondering on how to do that glare effect.

Can you add a glare effect on the “Standard Classic CRT” and for the “just speakers overlay”??

Maybe it’s a png you may share?

Thanks in advance!


#69

Would be happy to do so! Thanks!


#70

Standard Classic CRT (Day and Night) with glare: 3.5 options (or 3 days and 4 nights :slight_smile:)

Download: https://drive.google.com/open?id=1T0Yd4V6j9Apvk58fF51uwRwGtH68h6db


#71

nice! nice! nice! ty man and gl!