I’ve started using the Gambatte emulator recently. I have read for GB/GBC it’s the most accurate emulator but have run into an issue that has me worried.
I’m running into a hang that commonly happens at the beginning of Floating Islands or King Dedede’s castle. I’ve done a save state just before these points and find maybe 1 in 5 times it goes through, but commonly just hangs. I haven’t run into any issues with any other games so far.
I’ve tried the following
- Tried in another emulator core (mGBA), works but it’s listed as having rough GB/GBC support, and lacks color options
- Tried another copy of the rom
- Tried different video drivers (DX12, Vulkan, OpenGL)
- Tried Retroarch with fresh settings
- Tried deleting the core and reinstalled
- Updated to Retroarch 1.7.7
I’m thinking it’s just got to be the game and the emulator but wanted to make sure. Could someone else test if they have these issues? I could share the save state but thought it might violate ToS. It’s pretty easy to get to that point in the game though.
Any help is appreciated.