Blargg’s filter works fine in Genesis Plus GX for 320x224 resolutions, but the filter screws the picture of Master System games and on Genesis’ 256x224 content, like in Castlevania Bloodlines’ title screen, for example.
Like this:
This is v1.7.4 365a28c on Windows x86.
It seems to me both md and sms filters were present in this core at some point, it would detect which one to use based on resolution. Did this change? Can it be fixed?