Glitch with zelda ocarina of time mupen64 plus next core

The map/inventory screen of ocarina of time has psychedelic colors behind the translucent area. I am using mupen64 plus next core with parallel rsp and angrylion multithread renderer with dynarec selected. My system is core i7 7700 with radeon r5 430 gpu win 10. It’s the same with different backends. Turok dinosaur hunter works great however with the sun lens flare finally working.