Good CRT shader for PS1 games?

Hello everybody im new in the forums, but using RetroArch since a while now, first thx to everybody for your work amazing. Right and now to my question…

I tried this 2 shaders on the PSX core but got flicker ¿any ideas how to get rid of it? Same hapens to the N64 core.

Salu

CRT-Royale and a few others have interlacing detection built-in, which means any resolution greater than around 400 gets interpreted as an interlaced image. Your options are to either disable interlacing detection inside the shader (CRT-Royale has a file, user-settings.h, where you can disable it) or run the core at the lower resolution. In mednafen-psx, that means 1x scale, which will still trip the detection occasionally (mostly in menus).