I just cant wrap my head around how all the video settings and screen sizes affect overlay borders.
I have read and tested a little about integer scale and notice when its ON I have bigger black bars top and bottom (No overlay) when OFF the gameplay screen touches the top/bottom. I also read comments about crop overscan and get it removes the “probably unessasary” pixels left in by devs of old games for some reason.
I get the feeling there should not really be a reason to use custom viewport settings if you can set the game screen to the correct “original” size.
Also I dont quite grasp the issues of running a different resolution boder to your screen and how this affects the gameplay area. I think you can downgrade if the aspect ratio is the same. So a 1080 border or 1440 border will work fine on a 720 monitor but does the transparent whole size change? idk
It would be nice to turn this thread it somewhat of an info thread and i will do my best to edit this 1st post when info is availiable.