Duimon’s Game Boy Color
Synopsis
– Game Boy Color is part of the range of portable powerhouses that revolutionized the way the world plays games. Over thirteen years, Game Boy has become the planet’s most loved handheld with over 100 million units sold. Game Boy Color brings a ravishing rainbow of over 32,000 possible colors to the bright 44 x 39mm screen, along with twice the processing power of its monochrome sibling.
- CPU: 8-bit Z80
- Memory: 32 Kbyte + 96 Kbyte VRAM (in CPU), 256 Kbyte WRAM (external of CPU)
- Screen: Sharp colour LCD screen, 44 x 39mm size, 160x140 resolution, 32,768 possible colours, 56 simultaneous colours
nintendo.com, 2024
Graphic Topic Timeline
Game Boy Color: 4918
Preset Example
Recommended:
- Add Duimon-Custom-Color folder to Mega_Bezel_Packs folder, if not already
- Choose Duimon Graphic preset as reference and add desired settings to .slangp file
- Save and place preset into Nintendo – Game Boy Color folder
- Name preset file “color”.slangp; Grape.slangp
#reference "../../Duimon-Mega-Bezel/Presets/Standard/Nintendo_Game_Boy_Color/GBC-[STD]-[LCD-GRID].slangp"
HSM_NON_INTEGER_SCALE = "48.370000"
HSM_DEVICE_HUE = "249.000000"
HSM_DEVICE_SATURATION = "100.000000"
HSM_DEVICE_BRIGHTNESS = "100.000000"
Preset Settings
.-------.
| Berry |
'-------'
[Non-Integer Scale]
HSM_NON_INTEGER_SCALE = "48.370000"
[Device]
HSM_DEVICE_HUE = "352.000000"
HSM_DEVICE_SATURATION = "180.000000"
HSM_DEVICE_BRIGHTNESS = "180.000000"
.-----------.
| Dandelion |
'-----------'
[Non-Integer Scale]
HSM_NON_INTEGER_SCALE = "48.370000"
[Device]
HSM_DEVICE_HUE = "46.000000"
HSM_DEVICE_SATURATION = "200.000000"
HSM_DEVICE_BRIGHTNESS = "200.000000"
HSM_DEVICE_GAMMA = "1.350000"
.-------.
| Grape |
'-------'
[Non-Integer Scale]
HSM_NON_INTEGER_SCALE = "48.370000"
[Device]
HSM_DEVICE_HUE = "249.000000"
HSM_DEVICE_SATURATION = "100.000000"
HSM_DEVICE_BRIGHTNESS = "100.000000"
.------.
| Kiwi |
'------'
[Non-Integer Scale]
HSM_NON_INTEGER_SCALE = "48.370000"
[Device]
HSM_DEVICE_HUE = "104.000000"
HSM_DEVICE_SATURATION = "200.000000"
HSM_DEVICE_BRIGHTNESS = "200.000000"
HSM_DEVICE_GAMMA = "1.350000"
.------.
| Teal |
'------'
[Non-Integer Scale]
HSM_NON_INTEGER_SCALE = "48.370000"
[Device]
HSM_DEVICE_HUE = "188.000000"
HSM_DEVICE_SATURATION = "100.000000"
HSM_DEVICE_BRIGHTNESS = "100.000000"