I have a problem with bSNES, loading SGB roms. (Tried the nightlies exe and core)
It gives me the following error: [INFO] [CONTENT LOAD]: Content loading skipped. Implementation will load it on its own. and later on: [INFO] [CONTENT LOAD]: Failed to extract content from compressed file: M:\Roms\Nintendo_Gameboy\Adventure Island (USA, Europe).zip.
When I try to load a zipped GB game. It then just sits on a black screen.
But works fine when I try a compressed SNES game. Can anyone confirm that it’s broken? I tried via the command line, and by loading the core, then the content.
And finally, the request: Recently, Qwertymodo has completed the first Gameboy MSU-1 audio enhancement. But, to make it work, you have to patch the SGB2.sfc, and then use that to load the GB game.
Is there any way we can have a per game option to load the SGB bios?
I imagine in future, if other GB MSU-1 patches arrive, they’ll do something similar, so each gb will have it’s own sgb bios. Maybe?? (That’s just a guess though)