Hi all, I was wondering if someone could help me with something I’ve confused with. How do I configure the screen of a game and/or the core so that it fits correctly in an Overlay? That pretty much explains everything but here’s a breakdown of what I’m doing wrong;
I go to Settings > Onscreen Overlay > Overlay Preset > nes-smb2-integer (for example). I then go run a game and it doesn’t fit, the game is bleeding over all the sides of the Overlay. As in, the game is being cut off by the non-transparent part of the overlay image. How do I move around and scale the game screen so that it fits? As a side question, can the Overlays detect anything that is running in any way? Such as the game and/or the core.
Any help would be great, thank you.
EDIT;
Here’s another example. Actually are they called Borders in RetroArch? I don’t know the difference between Borders and Overlays.