Whenever i set the rendered to “opengl” and exit the core to save the setting, when i open it again i get a black screen. Software mode works. Regular mednafen PSX works.
Isn’t this core supposed to work with opengl? Am i doing something wrong?
Edit: It was the cg shaders.
I got it working but while the graphics are higher resolution, etc, the polygons are still “wobbling”. Wasn’t there a core that made the polygons stable? I thought it was PSX_HW.