New Version of the shader is up V 2020-04-05
Changes:
- Put back Horizontal and Vertical images for Background and Overlay
- Put in an #ifdef for @Telmo to try out the difference between V 2020-04-01 and V 2020-04-02
- Added a Screen Scale Only version of CRT-Royale (Working on getting it running with the Bezel)
Guest-Venom - Screen Scale Only
Royale - Screen Scale Only
@Telmo to try out the #ifdef switch I put in there to switch the only thing that seems changed between V 2020-04-01 and V 2020-04-02, go into crt/shaders/HyperspaceMadness/hsm-mega-screen-scale-params-functions.inc and uncomment the line //#define TELMO_TEST to turn on what the sampling was doing in V 2020-04-01.
Royale is a fantastic shader! Trogglemonkey is a genious
I love the curvature, it’s really versatile, In Royale he actually does the curvature warp as a separate pass on top of the crt image and does some antialiasing at the same time. I’m going to see how I can incorporate Royale’s curvature as an option in the others. With the others it probably won’t be done after the crt shader like royale does.
Does anyone have an opinion on what curvature they like better in terms of setup? Royale’s Radius + View Distance vs other shader’s CurvatureX + CurvatureY