I wrote a new libretro port of fba, based on current fba stand-alone

Oh yeah, if they took out the idle loop skip, that’s bound to have a major negative effect on speed. Maybe something to ifdef and/or make a core option for.

It worked, but I got bugs when playing over internet. Some sounds are broken and in 4players games - second player is controlling a 3rd and 4th players always, First player is controlling 1p. 2nd player in game controlled by no one. (tested on snow bros 2 and original fba-libretro)

Sounds more like a retroarch issue than a core issue, but i’ll check it out when i’m back (i’m at work atm).

I’ll try with a bsnes-like profiling solution, seems like the cleanest way to go

What about 4players games bug? When 2p not controlled, but second player controlling 3p and 4p

I see on git this was updated to 2.97.35 which finally fixes the annoying noises/buzzing in Neo Geo…

Is this updated core in the Win X64 nightlies now?

Which game are you talking about ? I didn’t encounter this issue.

[QUOTE=Rick74;19911]I see on git this was updated to 2.97.35 which finally fixes the annoying noises/buzzing in Neo Geo…

Is this updated core in the Win X64 nightlies now?[/QUOTE] I don’t think so, it still does not appear in libretro-super repo. By the way, sms/gg emulation is broken at the moment (launch with huge graphical glitches), i’m still trying to debug it, even if i don’t think that much people use fba to play sms/gg games.

Edit : it seems the sms/gg graphical glitches are a 64bit issue, this issue does not appear on my rpi2.

Out of curiosity, why is this not merged and in the nightlies yet?

So its not included in the nightlies yet then?

Snow Bros 2.

Also I got error with Turtles in time (wrong colors)

First of all, thank you for your work.

Second: for me all KONAMI games (asterix, bucky, xexex, etc.) have wrong colors, and some games like 64th Street and Indiana Jones don’t work at all. Anyone with the same issues, or did I compile the core incorrectly?

Does anyone have a compiled core for Winx64 that they can post here? Thanks!

[QUOTE=ufopaper;22168]First of all, thank you for your work.

Second: for me all KONAMI games (asterix, bucky, xexex, etc.) have wrong colors, and some games like 64th Street and Indiana Jones don’t work at all. Anyone with the same issues, or did I compile the core incorrectly?[/QUOTE]

The newer Konami drivers appear to have some sort of color conversion issue unfortunately which nobody has been able to fix yet.

Here you go: https://www.sendspace.com/file/y6r8w0

[QUOTE=Oggom;22170]

Here you go: https://www.sendspace.com/file/y6r8w0[/QUOTE]

Thanks x10000!!!

[QUOTE=ufopaper;22168]First of all, thank you for your work.

Second: for me all KONAMI games (asterix, bucky, xexex, etc.) have wrong colors, and some games like 64th Street and Indiana Jones don’t work at all. Anyone with the same issues, or did I compile the core incorrectly?[/QUOTE] Konami games are a known issue. For the other games, file an issue on github please.

Btw, my repo is still not included in buildbot ? I have people filing issues on my repo about the buildbot version (which is not built from my repo), that’s kinda annoying.

Sorry haven’t had the time… I’ll try this weekend

Since some people still want to use the old repo core for whatever reason, perhaps i should rename the new core to fba_libretro.so instead of the actual fb_alpha_libretro.so ?

Yes please

I can’t get some Konami arcade games to run with FBA. I’ve tried the latest windows version of the fba_libretro.dll and fb_alpha_libretro.dll cores from buildbot

When searching more I now see that there are two fba projects in the libretro github https://github.com/libretro/libretro-fba ; “libretro-fba Port of Final Burn Alpha to Libretro (v0.2.97.36).” https://github.com/libretro/fba-libretro ; "fba-libretro Port of Final Burn Alpha to Libretro (0.2.97.24 - libretro-fba is newer). "

The issue thread here for the libretro-fba project gave me the impression that libretro-fba perhaps handles Konami games better.

Can someone give a status update on these different cores. Which of the buildbot core dll files is from which project? If libretro-fba is not available on buildbot is there some other public host with compiles of nightlies for libretro-fba?