i’m having problems with input lag/ the runahead feature on retroarch. On my old PC there was never a problem like that.
I’m playing Kaizo Mario games which require tight inputs. So reducing input delay is one of the most important things when starting these kind of games.
However, it’s not consistent for me. sometimes i have to restart Retroarch 1-2 times for it to be back to the state that i want it to (I’m not changing any settings during that!)
my settings synchronize gpu and cpu: ON Frames for GPU-CPU-Sync: 3 Delay (ms): 0 Audio latency: 64 Polling: Early Run ahead: YES Run ahead frames: 3 2nd instance run ahead: on
I’m using 1.12.0 and both snes9x current and snes9x 2010 (no difference)