The core in and of itself works like a charme, but it displays some rather strange behavior. While my first run of it (Panzer Dragoon, 4x internal res, hq4x upscaling, bilinear filtering) was pretty much perfect, ever since my screen keeps on flickering, in some (mostly 2D games) it doesn’t show a picture at all.
So i looked at what i changed since my first run: I enabled a basic sharpen shader to also test out the new Gambatte features.
I disabled the shaders, applied the changes and the flickering stopped. Curiously, now every time i start a game using Kronos, i have to go into the shader options and apply changes, even though no shaders have been set.
I’m using a fresh Retroarch installation, so i doubt any leftover configs could habe cause this. So, for anyone experiencing similar issues, i guess this is a workaround. If someone might have figured out what’s causing this in the first place, help is always appreciated ^^