I’m the developer of Anarchy Arcade (http://store.steampowered.com/app/266430/) and I want to try to implement the Libretro API into my frontend within the next couple of months.
I found the Retro Arch example frontend on Github, and it looks like with enough digging it should show me everything I need, but I was hoping somebody with experience with implementing the Libretro API could give me some tips. Maybe there is a tutorial floating around that walks you through the bare-bones frontend setup & implementation?
My frontend already has a framework to send input to other libraries and render the output onto the in-game screens. It has streaming video and web browser games using an external DLL. I was hoping the Libretro API frontend implementation would be similar.
Anyways, I’ll appreciate any advice you guys can give me. Great idea with this library you’ve got here.