Lr-beetle-psx with alternative dithering

Is there already a psx emulator with customizable dithering patterns? I just added 16x16 blue noise dithering in lr-beetle-psx software renderer. Result looks quite interesting and could be used to optimize dithering in Silent Hill.

Original 4x4 Bayer

16x16 Blue Noise

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16x16 blue noise dithering with different patterns for R/G/B.

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