I’ve got a question about the mappings for the lr-bfa-next.
The control mappings seem to change on different roms.
I.e. In Marvel Vs Capcom the action buttons are mapped like this.
RetroArchkey - Mame Button Number
Y=1 X=2 L=3 B=4 A=5 R=6
But in DoDonPachi they are this.
Y=1 B=2
So, it there anyway in this core to make the button mapping static?
Thanks. Later, dabone