Having a problem with loading a specific .m3u in Flycast for Retroarch on Win 10. I’ve got both Resident Evil 2 and Biohazard 2 (the Japanese version) in bin+cue format. As it’s a multi-disc game, I’ve created m3u’s that point to the cue files for each disc. And to satisfy my autism, I’ve re-named the files to the proper title + version number.
- Resident Evil 2 (USA) (Disc 1) -> Resident Evil 2 (v1.001) Disc 1
- Resident Evil 2 (USA) (Disc 2) -> Resident Evil 2 (v1.001) Disc 2
- Biohazard 2 - Value Plus (Japan) (Disc 1) -> バイオハザード 2 Value Plus (v1.005) Disc 1
- Biohazard 2 - Value Plus (Japan) (Disc 2) -> バイオハザード 2 Value Plus (v1.005) Disc 2
Resident Evil 2 works properly; バイオハザード 2 does not. Each disc of バイオハザード 2 loads properly from its individual cue file, but the m3u fails to load. Everything appears proper though…
- バイオハザード 2 Value Plus (v1.005) Disc 1.cue
- バイオハザード 2 Value Plus (v1.005) Disc 2.cue
Now if I leave the filenames as they originally were (“Biohazard 2 - Value Plus (Japan) (Disc 1)”, etc.), the resulting m3u does work. Obviously, this suggests there’s some sort of typo or formatting error in the “バイオハザード 2.m3u”. Since the individual cue files work properly, I’m left with the issue being somewhere between the name of the cue, to what’s listed within the m3u. But when I look, and check against both “Biohazard 2 - Value Plus (Japan).m3u” and “Resident Evil 2.m3u,” nothing stands out as different.
- Resident Evil 2 (v1.001) Disc 1.cue
- Resident Evil 2 (v1.001) Disc 2.cue
- Biohazard 2 - Value Plus (Japan) (Disc 1).cue
- Biohazard 2 - Value Plus (Japan) (Disc 2).cue
I even tried recreating it, in case the m3u was corrupted or something. I took the functional “Resident Evil 2.m3u” as a base, and replaced the listed cue names with the listed bin names from within the functioning バイオハザード 2 Value Plus (v1.005).cue’s.
- Resident Evil 2 (v1.001) Disc 1.cue -> バイオハザード 2 Value Plus (v1.005) Disc 1.cue
- Resident Evil 2 (v1.001) Disc 2.cue -> バイオハザード 2 Value Plus (v1.005) Disc 2.cue
I also renamed the individual cues with those names. So, starting with
バイオハザード 2 Value Plus (v1.005) Disc 1 (Track 1).bin
from within the functioning .cue, renamed the .cue to
バイオハザード 2 Value Plus (v1.005) Disc 1
to ensure no filename issues, and placed
バイオハザード 2 Value Plus (v1.005) Disc 1.cue
in the m3u. Obviously for both disc 1 and 2. Still fails to load content. The only other thing I can think of, is that it doesn’t like the name being written in katakana (バイオハザード 2) instead of romaji (Biohazard 2). But I’ve already done this for all my PS1 games, no issues there. And all the cues and m3us are UTF-8, so it shouldn’t be an encoding problem…
Clearly I’m missing something, so what have I overlooked?