I’m trying to run a MAME setup with the MAME_2016 and i want to use the keyboard so i can attach it’s keys to Joytokey.
The setup is fresh, everything is defaut. I have not change anything regarding controls, not through RA or the MAME core TAB menu.
I’m testing Street Fighter 2 since it uses 6 buttons and i recognize the controls. There is one big issue though:
The player 2 buttons conflict with player 1. And when i try to re-configure them it forces extra buttons that i never told it to use. For instance, i try to configure player’s 2 button 1 to be the key “Q”. But when i press Q to attach it, it also adds a “Joy 1 Y” or something. This is forced and i can’t remove it. Even if i remove it from the default cfg and leave just the key “Q” it still forces the extra “Joy 1 Y” and in result when i press Q the player 1 also does an action.
I tried to use other buttons for player two but every time i choose one button it attaches another random one that i don’t want to. Basically, these invisible random keys cannot be disabled and will always be used, so player 2 will always use an action from player 1.
It’s very confusing and impossible to setup with the keyboard. If i only use gamepads it works fine.