MAME core crashes on SHIELD TV

On a fresh installation of retroarch (1.7.0) on a shield tv, with the "Arcade (MAME) core loaded (version 0.193), with updated database, using with a single game scanned (pbaction from the 0.193 merged rom set), retroarch crashes when launching the game. This game runs perfectly on exactly the same setup on a windows 10 machine.

I have pasted the log file at https://pastebin.com/jtPHG0rF, but some relevant lines look like:

01-18 18:41:17.529 29864 29886 I RetroArch: Game name: pbaction, Game description: Pinball Action (set 1)
01-18 18:41:17.530 29864 29886 I RetroArch: System not found: MAME
01-18 18:41:17.530 29864 29886 I RetroArch: Driver MAME not found -1
01-18 18:41:17.530 29864 29886 I RetroArch: Creating frontend for game: pbaction
...
01-18 18:41:17.887 29864 29886 F libc    : Fatal signal 6 (SIGABRT), code -6 in tid 29886 (Thread-2)

How could I debug this further?

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That doesn’t look like a problem just on your end, so probably worth opening an issue on the libretro mame github tracker:

I’ll try to reproduce the behavior on my Shield this evening.

I have logged https://github.com/libretro/mame/issues/57

I was able to reproduce this. I can’t get any games to load with this core.

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