Hello. Thought i’d talk more about Mednafen PSX: It still doesn’t function well for me on the OpenGL renderer. Things are emulated perfectly on Software mode, but I want to use OpenGL for more speed and PGXP. I can’t though. Textures are still missing, corrupted, missing polygons, corrupted FMVs, etc. And other graphical effects don’t work right.
I’ve only updated just yesterday, and my hardware simply does not support Vulkan. What’s the situation with the OpenGL renderer?