I was following along with this the other day, but never replied. Everything worked here for me eventually but I had to set TATE mode to on, not off. I couldn’t see the correct image “with no shader applied” unless I enable TATE mode. Then I can load the shader (I tried MBZ_advanced and standard) and I can use flip core image vertical, core image horizontal, and rotate crt tube in the shader parameters to get it looking correct. (I doubt that it matters, but I’m also running at 2560x1440.) Core is MAME 2003-Plus, which probably does matter…
I don’t get any scanlines in the bezel, though.