Up till now I’ve been testing out my RA setup (with the Mega Bezel) on a 1080p LCD TV. I moved the box to a different TV which is 4K and ended up with some interesting observations.
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Even when I forced Windows resolution to 1080p, everything ran more slowly with Mega Bezel loaded while connected to the 4K tv, even with “game mode” on. I don’t just mean in-game, but also in the RA menus. Less responsiveness overall, lagging input, etc. Windows and RA reported that the TV has a 60hz refresh rate, so that wasn’t the issue. As a result of the slowness, I elected to turn the Mega Bezel off (sadly). I figured that setting Windows resolution to 1080p would basically make the experience identical to when I was connected to the 1080p TV in the other room, but for whatever reason, this didn’t seem to be the case.
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My controller had more lag while the box was connected to the 4K tv (with and without the Mega Bezel). Obviously this has nothing to do with the Mega Bezel or any shader. The controller is an SN30 Pro, Bluetooth. Connecting it via USB cable eliminated the lag. What’s strange is that the lag is not present with the other TV. Baffling. Will probably “resolve” this issue by just switching from BT controllers to 2.4ghz USB dongle controllers.
Weird stuff, but hey, that’s an emulation box for ya…
EDIT: did some more testing this morning - changed the core overrides to just use other shaders and an overlay, then moved the box to the 4K tv again. issue #2 is gone. full responsiveness in-game and in-menu without any use of Mega Bezel. I wonder if what really happened was that Mega Bezel attempted to run at 4k resolution last night before I’d made the windows resolution change – resulting in boosting the thermals, then in throttling of the whole system. Maybe that, in turn, caused all the menu slowdown and bluetooth input lag.
I’d still love to use the Mega Bezel, so I’m going to do some more tests later in the week with a different Dp-HDMI adapter which is limited to 1080p/60hz output, which will mean that windows cannot automatically adjust the resolution (beyond 1080p) when swapping between screens.