Mega Bezel Reflection Shader! - Feedback and Updates

For some reason when using Duckstation and SwanStation (PSX) and activating the shaders, it freezes and gives me a windows error message and RetroArch closes. Both RetroArch and the CORES are configured with VULKAN.

Any idea what could be the problem?

1 Like

I would recommend turning down your internal resolution and MSAA under options.

2 Likes

Start with 1x or Native Internal Resolution Scale and 2x or no MSAA.

What preset are you trying to use?

Try one of the MBZ_1_ADV presets or one of the DREZ Presets.

What graphics card are you using?

2 Likes

Internal Resolution Scale was the problem leaving it at 2x works fine.

My graphic card: NVIDIA GeForce RTX 2070 with Max-Q

3 Likes

I was able to do 3x and MSAA off with MBZ__3__STD. I have a 1650.

If you turn the MSAA to 2x you should be able to get 3x, but that is up to you.

2 Likes

It happens to me that the screen is stretched if I put a configuration of 3x. (Street Fighter Ex 2 Plus) I also tried with the game Mortal Kombat 4 and something similar happens.

the scaling / aspect ratio setting is: Full

3 Likes

You can force the aspect inside the shader to 4:3, you probably have it set to auto.

4 Likes

@Duimon being quick on the answer :grinning:. Just set [Aspect Ratio] Type to 2 in Shader Parameters.

4 Likes

Thanks guys. Now he was perfect.

5 Likes

Could you do me a favor and turn on the resolution info (second parameter) and post a screenshot so I can see what the core resolution was?

5 Likes

ASPECT RATIO Type: Auto

ASPECT RATIO Type: 4:3 (2)

4 Likes

Turning off Shader if it lets me increase the Internal Resolution Scale to 5x (for 1080p) and with Multisample Antialiasing set to 4x MSAA

Later, if I activate the shader, RetroArch freezes and I have to close it by force or it closes only with a Windows error message.

New message image

2 Likes

Yep. And trying that in the shader will crash Retroarch. You will run out of video RAM.

I can turn Beetle HW up to 4x but 8x crashes. (Even using the STD shader.)

If you really want to use 5x (for 1080) in Swanstation. Then be sure to turn off downsampling in the core options, you can turn MSAA up to 4x.

Then use the MBZ__3__STD__DREZ-1080p__GDV.slangp preset.

For my presets the reference shader can be changed to the DREZ-1080p also.

3 Likes

I love this shader pack, but i need a bit of help. I have retroarch and a romset for finalburn neo, it works perfectly, i even have the bezel project overlays. Problem is, some games, i dont know how many, are vertical and the shaders wont adjust.

i usually use by default in all cores: Video / Scaling / Aspect Ratio = Core Video / Scaling / Integer Scale = ON this way i always have the pixel perfect screen size, even if it does not match with the overlays.

But ofc for this shader pack i need to use:

  • Video / Scaling / Aspect Ratio to Full
  • Video / Scaling / Integer Scale to OFF
  • Video / Output / Video Rotation to Normal
  • User Interface / Show Advanced Settings to ON
  • Core / Allow Rotation to OFFImportant for FB Neo

But doesnt work in vertical games (ex: 1943/1942 series) i have to rotate manually for each game.

however if i set my default scaling settings and tune the shader: HSM_ASPECT_RATIO_MODE = “6.000000”

it will have the perfect pixel size and rotate automatically but i lose the fancy bezels and its reflections

Any solution pls?

1 Like

Hi, how can I install that HSM Mega Bezel? I can’t use I download the base 2 files from onedrive but I don’t understand. I see too many files for too many users I’m Confused totally.

1 Like

Welcome. To fix the issue go to Options and set Vertical Mode On. Then go to Shader Parameters and change

[Flip & Rotate]
    Rotate CRT Tube: 1

This will only need to be applied to Vertical Oriented games.

1 Like

Welcome. To “install” Mega Bezel place the bezel folder inside Retroarch/shaders/shaders_slang folder.

1 Like

thank you!

but thats what i feared, i need to set for each individual vertical game, need to find a list somewhere. Oh well the shaders are well worth the extra job! :slight_smile:

2 Likes

After you get your list, just put them in a separate folder. (i.e. FB-Neo_Vertical). Then create one Content Directory preset. :grin:

5 Likes

What @duimon said probably makes the most sense but I just wanted to add to what @hgoda90 said and tell you after changing the settings be sure to

Go back > Save > Save Game Preset

so that the setting will be applied each time you launch the game.

1 Like