I’ve just given MBZ__5__POTATO__GDV-MINI.slangp a try, and it did load, but still at low (but improved, probably 90%) speed and this time with a massive amount of flicker.
I then tried some of the other presets that get bundled with the Mega Bezel, like N64__STD.slangp, which depends on MBZ__3__STD__GDV.slangp. I switched out MBZ__3__STD__GDV.slangp for MBZ__3__STD-GLASS__GDV.slangp first of all, and got the very slow results that I referenced in my previous post (about 75% speed I would guess).
I then tried switching MBZ__3__STD-GLASS__GDV.slangp out for MBZ__5__POTATO__GDV.slangp and, again, improved but slow speed of about 90% plus lots of flicker.
I took a quick video of this last attempt, using MBZ__5__POTATO__GDV.slang, so you can see what I mean (the results are almost the same using MBZ__5__POTATO__GDV-MINI.slang, except the flicker is a bit faster). It’s at the link below.
Warning: this video is very flickery and could be seizure inducing in the wrong person, my eyes feel funny after fiddling about recording it! 
https://www.veed.io/view/6757ac95-193e-43e8-ad5c-df6da4fadbef
I did play around with a few shader parameters to see if I could improve things, but with no results. I’m not nearly technical or knowledgeable enough to know what the problem is
.
I think at this point I may need to put Mega Bezel to one side and look at some of other shaders on here and whether I can get better performance out of those? Interested in any views anyone might have on this and which might be a good choice to start with.
My ultimate objective in all this is to get realistic CRT effects suitable mostly for PS1/N64 generation, and realistic reproductions of GBA and NGPC handheld screens. My thinking was that the M1 Pro chip in my computer should be beefy enough to achieve good results, but of course that’s not what’s happening so far 
EDIT:
@boltzm4nn
I know this confusion regarding paths as a fellow newbie. For what it’s worth, when testing the CyberLab packs, I have been using the following path:
Retroarch/shaders/Mega_Bezel_Packs/…
And it has worked. So I would start with using that and see where you get to (NB someone more knowledgeable might be along shortly with better information!).