Hey everyone!
I came across another issue once again. I set a certain shader to be my Core preset for FBNeo, so all FBNeo games should have that shader.
The problem is that, while most games are fine, the vertical games, such as 1941, 1942, Aero Fighters, Batsugun, etc, will instead become stretched to fit the shader, making it stretched to become horizontal.
I found the option “Rotate CRT” in Shader Parameters, which is exactly what I needed to fix it! Vertical games display correctly if I enable that. Also, I already disabled “Allow rotation”, which is important for FBNeo, like the instructions at the top of the forum say.
However, I have 500+ FBNeo ROMs, and it would take ages to manually enable that option and set the edited shader as Game Preset for every vertical game among all of those.
Is there a way to automatically rotate the shader according to what game is being played?