OS: Win 10 Home x64 GPU: Nvidia GTX 970 RetroArch: 1.4.0 (stable) x86_64 & x86
Hey everyone,
I can’t seem to get any shaders aside from AA shaders to work with either the HW or software Mednafen PSX cores. I’ve tried both 64-bit and 32-bit RetroArch.
As I understand it, the cg
and glsl
shaders are meant for any renderer aside from vulkan
. And slang
shaders are meant vulkan
. For example, I have the RetroArch driver set to vulkan
. I then load a game with Mednafen PSX HW core. The renderer for the core is set to vulkan
. From the RetroArch menu, I then attempt to apply any single pass slang
shader and I see no difference in the game. However, the AA shaders do work (i.e. FXAA).
Am I missing something? All of these shaders work just fine in other emulators.