Some reason every time I pause the game, everything goes rainbow and weird.
Am I missing a bios file or something?
Some reason every time I pause the game, everything goes rainbow and weird.
Am I missing a bios file or something?
That sounds like a typical OoT emulation issue. Which video plugin are you using?
I just came back to say that, Bleak. Seems it’s the file itself struggling I think… I heard other forums complain about it and used a Gameshark code to edit something to speed up the load time. Was interesting… unsure how I’ll do it.
As for the Video Plugin? Umm… GL if that’s what you’re looking for.
Actually, I meant the N64 video plugin, not RetroArch’s internal plugin. You know, Glide64, Rice, Angrylion, etc.
I have ABSOLUTELY no idea how to configure that on an iPhone sadly… :c I’ve tried searching for it.
If the menus are similar to how it is on PC, the N64 video plugin can be found under Core Options. Make sure you have the Mupen64Plus core loaded and are in-game beforehand.
Sadly I still haven’t got it to work properly. It’s weird… :c
Hi im currently playing Zelda oot on retroarch(it says 1.2) with mupen64 2.0-core on iOS 8.4 and everything has been running smooth until i reached the 2nd dungeon (dodongo canvern) in the room where you are suposed to bring down the stairs by placing a flower bomb in the gap between the rest to set of a chain reaction. But it wont happen and ive tried five different Roms of oot, and im wondering if anyone else has this problem on this core-version or are the Roms broken ? Ive trippled checked walktroughs to see if i have missed anything.