I am having trouble getting either of the N64 cores to work. They either fail to load, or crash RetroArch entirely. The only details in the logs that stand out are related to the graphics driver. I tried switching this to various settings with no luck.
With RetroArch on dx11, I see this error:
- [libretro ERROR] mupen64plus: libretro frontend doesn’t have OpenGL support.[ERROR] Failed to load content.
With RetroArch on gl I don’t get an explicit error, but these lines do stand out:
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.
- [INFO] [Video]: Found display server: null
This is the only driver that actually lists my graphics hardware; unfortunately it still doesn’t work.
With RetroArch on vulkan I see these errors:
- [libretro ERROR] mupen64plus: libretro frontend doesn’t have OpenGL support.[ERROR] Failed to load content.
- en
- [ERROR] [Vulkan]: Could not find instance extensions. Will attempt without them.
- [INFO] [Vulkan]: Detecting screen resolution 0x0.
I can run many other emulators through RetroArch without issue, and I can run the Mupen64Plus standalone app just fine.
I am running RetroArch 1.7.5 on Windows 10. I have my latest graphics drivers, and the OS is up-to-date.
I do not have any custom core configuration, and I tried with a fresh download of RetroArch.