Mupen64plus and recent GitHub activity (GLideN64)

According to recent GitHub activity there’s one particular commit that caught my attention:

Gets gliden64 ingame https://github.com/libretro/mupen64plus-libretro/commit/b2c9ba9304d2549f29f15004a3a505317acde367

Does this mean GLideN64 is finally being integrated to the mupen64plus core?

Yeah, it’s getting some work. No ETA and it may not go anywhere but it’s at least getting started.

Thanks for the info!

Knowing that this might become true is good enough for me.

Holy cow, mupen64plus is sure getting some sweet love now and there’s tons of new commits. Way to go twinaphex!

It’s a good news to hear. I have one question regarding the resolution. Since the plugin uses integer resolution scale like Dolphin and PPSSPP, will there be changes to the resolution option? When using it from Project64, and I use on an odd resolution without antiailasing, I do see some downscaling and I could tell it uses integer scaling from the game’s resolution.