Mupen64plus core - games won't load (see screenshot)

Any help?

That log doesn’t tell us much. Try launching from a command line with --menu and --verbose. It will print any errors to the console window.

W:\RetroArch_1.2.2>retroarch.exe -v -L w:\RetroArch_1.2.2\cores\mupen64plus_libretro.dll "w:\RetroArch_1.2.2\Conker's Bad Fur Day (Europe).n64"RetroArch [WARN] :: SYSTEM DIR is empty, assume CONTENT DIR w:\RetroArch_1.2.2\Conker's Bad Fur Day (Europe).n64
RetroArch [INFO] :: === Build =======================================RetroArch [INFO] :: [CPUID]: Vendor: GenuineIntel
RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES Built: Jul 19 2015
RetroArch [INFO] :: Version: 1.2.2
RetroArch [INFO] :: Git: f073739
RetroArch [INFO] :: =================================================
RetroArch [INFO] :: [CPUID]: Vendor: GenuineIntel
RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
RetroArch [WARN] :: system_directory is not set in config. Assuming system directory is same folder as game: "default".
RetroArch [INFO] :: Loading config from: W:\RetroArch_1.2.2\retroarch.cfg.
RetroArch [INFO] :: Loading dynamic libretro core from: "w:\RetroArch_1.2.2\cores\mupen64plus_libretro.dll"
RetroArch [INFO] :: Environ SET_VARIABLES.
RetroArch [INFO] :: Version of libretro API: 1
RetroArch [INFO] :: Compiled against API: 1
RetroArch [INFO] :: Environ GET_LOG_INTERFACE.
RetroArch [INFO] :: Environ GET_PERF_INTERFACE.
RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: XRGB8888.
RetroArch [INFO] :: Environ GET_RUMBLE_INTERFACE.
RetroArch [INFO] :: [CPUID]: Vendor: GenuineIntel
RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
RetroArch [INFO] :: [CPUID]: Vendor: GenuineIntel
RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
RetroArch [INFO] :: Loading content file: w:\RetroArch_1.2.2\Conker's Bad Fur Day (Europe).n64.
RetroArch [INFO] :: Did not find a valid content patch.
RetroArch [INFO] :: CRC32: 0x96dba949 .
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-screensize:
RetroArch [INFO] ::     640x480
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-gfxplugin:
RetroArch [INFO] ::     auto
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-gfxplugin:
RetroArch [INFO] ::     auto
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-angrylion-vioverlay:
RetroArch [INFO] ::     disabled
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-filtering:
RetroArch [INFO] ::     automatic
RetroArch [libretro DEBUG] ::  :: set glide filtering mode
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-polyoffset-factor:
RetroArch [INFO] ::     -3.0
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-polyoffset-units:
RetroArch [INFO] ::     -3.0
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-astick-deadzone:
RetroArch [INFO] ::     15
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-gfxplugin-accuracy:
RetroArch [INFO] ::     medium
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-virefresh:
RetroArch [INFO] ::     1500
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-bufferswap:
RetroArch [INFO] ::     on
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-framerate:
RetroArch [INFO] ::     original
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-pak1:
RetroArch [INFO] ::     none
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-pak2:
RetroArch [INFO] ::     none
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-pak3:
RetroArch [INFO] ::     none
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-pak4:
RetroArch [INFO] ::     none
RetroArch [INFO] :: Environ SET_HW_RENDER.
RetroArch [INFO] :: Requesting OpenGL context.
RetroArch [WARN] :: SYSTEM DIR is empty, fill assume CONTENT DIR w:\RetroArch_1.2.2\Conker's Bad Fur Day (Europe).n64
RetroArch [INFO] :: Environ SYSTEM_DIRECTORY: "w:\RetroArch_1.2.2\".
RetroArch [libretro INFO] ::  :: EmuThread: M64CMD_ROM_OPEN
RetroArch [libretro INFO] ::  :: mupen64plus: CONKER BFD INI patches applied.
RetroArch [libretro INFO] ::  :: mupen64plus: Goodname: CONKER BFD
RetroArch [libretro INFO] ::  :: mupen64plus: Headername: CONKER BFD
RetroArch [libretro INFO] ::  :: mupen64plus: Name: CONKER BFD
RetroArch [libretro INFO] ::  :: mupen64plus: MD5: 05194D49C14E52055DF72A54D40791E1
RetroArch [libretro INFO] ::  :: mupen64plus: CRC: 373f5889 9a6ca80a
RetroArch [libretro INFO] ::  :: mupen64plus: Imagetype: .v64 (byteswapped)
RetroArch [libretro INFO] ::  :: mupen64plus: Rom size: 67108864 bytes (or 64 Mb or 512 Megabits)
RetroArch [libretro INFO] ::  :: mupen64plus: ClockRate = f
RetroArch [libretro INFO] ::  :: mupen64plus: Version: 1447
RetroArch [libretro INFO] ::  :: mupen64plus: Manufacturer: Nintendo
RetroArch [libretro INFO] ::  :: mupen64plus: Cartridge_ID: 5546
RetroArch [libretro INFO] ::  :: mupen64plus: Country: Europe (P)
RetroArch [libretro INFO] ::  :: mupen64plus: PC = 80001000
RetroArch [libretro INFO] ::  :: mupen64plus: Save type: 1
RetroArch [libretro INFO] ::  :: EmuThread: M64CMD_ROM_GET_HEADER
RetroArch [INFO] :: Skipping SRAM load..
RetroArch [INFO] :: Set audio input rate to: 44100.00 Hz.
RetroArch [INFO] :: Timings deviate too much. Will not adjust. (Display = 59.95 Hz, Game = 50.00 Hz)
RetroArch [INFO] :: Video @ 1920x1440
RetroArch [INFO] :: Using HW render, OpenGL driver forced.
RetroArch [INFO] :: Found GL context: wgl
RetroArch [INFO] :: Detecting screen resolution 1920x1080.
RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 760/PCIe/SSE2.
RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 353.62.
RetroArch [INFO] :: Querying GL extension: ARB_ES2_compatibility => exists
RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
RetroArch [INFO] :: GL: Using resolution 1916x1036
RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
RetroArch [INFO] :: [GL]: Not loading any shader.
RetroArch [INFO] :: [GL]: Using 1 textures.
RetroArch [INFO] :: [GL]: Loaded 0 program(s).
RetroArch [INFO] :: [GL]: Initializing HW render (1024 x 1024).
RetroArch [INFO] :: [GL]: Max texture size: 16384 px, renderbuffer size: 16384 px.
RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
RetroArch [INFO] :: Found XInput v1.4.
RetroArch [INFO] :: Found XInput controller, user #0
RetroArch [INFO] :: Enumerating DInput joypads ...
RetroArch [INFO] :: Device #0 PID: {02A1} VID:{045E}
RetroArch [INFO] :: Done enumerating DInput joypads ...
RetroArch [INFO] :: Autoconf: configuration score=2
RetroArch [INFO] :: XInput Controller (User 1) configured in port #0.
RetroArch [INFO] :: Found joypad driver: "xinput".
RetroArch [INFO] :: Using font rendering backend: freetype.
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-gfxplugin:
RetroArch [INFO] ::     auto
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-rspplugin:
RetroArch [INFO] ::     auto
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-gfxplugin:
RetroArch [INFO] ::     auto
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-gfxplugin-accuracy:
RetroArch [INFO] ::     medium
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-rspplugin:
RetroArch [INFO] ::     auto
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-gfxplugin:
RetroArch [INFO] ::     auto
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-rspplugin:
RetroArch [INFO] ::     auto
RetroArch [INFO] :: [CPUID]: Vendor: GenuineIntel
RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-screensize:
RetroArch [INFO] ::     640x480
ReadSpecialSettings: DEFAULT
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-filtering:
RetroArch [INFO] ::     automatic
RetroArch [INFO] :: [CPUID]: Vendor: GenuineIntel
RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
plugin_start_gfx success.
RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
RetroArch [INFO] ::     RetroPad, User 1, Button "B (bottom)" => "B Button (C-Down)"
RetroArch [INFO] ::     RetroPad, User 1, Button "Y (left)" => "(C-Left)"
RetroArch [INFO] ::     RetroPad, User 1, Button "Select" => "Change Controls"
RetroArch [INFO] ::     RetroPad, User 1, Button "Start" => "START Button"
RetroArch [INFO] ::     RetroPad, User 1, Button "D-Pad Up" => "Up (digital)"
RetroArch [INFO] ::     RetroPad, User 1, Button "D-Pad Down" => "Down (digital)"
RetroArch [INFO] ::     RetroPad, User 1, Button "D-Pad Left" => "Left (digital)"
RetroArch [INFO] ::     RetroPad, User 1, Button "D-Pad Right" => "Right (digital)"
RetroArch [INFO] ::     RetroPad, User 1, Button "A (right)" => "A Button (C-Right)"
RetroArch [INFO] ::     RetroPad, User 1, Button "X (up)" => "(C-Up)"
RetroArch [INFO] ::     RetroPad, User 1, Button "L" => "L-Trigger"
RetroArch [INFO] ::     RetroPad, User 1, Button "R" => "R-Trigger"
RetroArch [INFO] ::     RetroPad, User 1, Button "L2" => "Z-Trigger"
RetroArch [INFO] ::     RetroPad, User 1, Button "R2" => "C Buttons Mode"
RetroArch [INFO] ::     RetroPad, User 2, Button "B (bottom)" => "B Button (C-Down)"
RetroArch [INFO] ::     RetroPad, User 2, Button "Y (left)" => "(C-Left)"
RetroArch [INFO] ::     RetroPad, User 2, Button "Select" => "Change Controls"
RetroArch [INFO] ::     RetroPad, User 2, Button "Start" => "START Button"
RetroArch [INFO] ::     RetroPad, User 2, Button "D-Pad Up" => "Up (digital)"
RetroArch [INFO] ::     RetroPad, User 2, Button "D-Pad Down" => "Down (digital)"
RetroArch [INFO] ::     RetroPad, User 2, Button "D-Pad Left" => "Left (digital)"
RetroArch [INFO] ::     RetroPad, User 2, Button "D-Pad Right" => "Right (digital)"
RetroArch [INFO] ::     RetroPad, User 2, Button "A (right)" => "A Button (C-Right)"
RetroArch [INFO] ::     RetroPad, User 2, Button "X (up)" => "(C-Up)"
RetroArch [INFO] ::     RetroPad, User 2, Button "L" => "L-Trigger"
RetroArch [INFO] ::     RetroPad, User 2, Button "R" => "R-Trigger"
RetroArch [INFO] ::     RetroPad, User 2, Button "L2" => "Z-Trigger"
RetroArch [INFO] ::     RetroPad, User 2, Button "R2" => "C Buttons Mode"
RetroArch [INFO] ::     RetroPad, User 3, Button "B (bottom)" => "B Button (C-Down)"
RetroArch [INFO] ::     RetroPad, User 3, Button "Y (left)" => "(C-Left)"
RetroArch [INFO] ::     RetroPad, User 3, Button "Select" => "Change Controls"
RetroArch [INFO] ::     RetroPad, User 3, Button "Start" => "START Button"
RetroArch [INFO] ::     RetroPad, User 3, Button "D-Pad Up" => "Up (digital)"
RetroArch [INFO] ::     RetroPad, User 3, Button "D-Pad Down" => "Down (digital)"
RetroArch [INFO] ::     RetroPad, User 3, Button "D-Pad Left" => "Left (digital)"
RetroArch [INFO] ::     RetroPad, User 3, Button "D-Pad Right" => "Right (digital)"
RetroArch [INFO] ::     RetroPad, User 3, Button "A (right)" => "A Button (C-Right)"
RetroArch [INFO] ::     RetroPad, User 3, Button "X (up)" => "(C-Up)"
RetroArch [INFO] ::     RetroPad, User 3, Button "L" => "L-Trigger"
RetroArch [INFO] ::     RetroPad, User 3, Button "R" => "R-Trigger"
RetroArch [INFO] ::     RetroPad, User 3, Button "L2" => "Z-Trigger"
RetroArch [INFO] ::     RetroPad, User 3, Button "R2" => "C Buttons Mode"
RetroArch [INFO] ::     RetroPad, User 4, Button "B (bottom)" => "B Button (C-Down)"
RetroArch [INFO] ::     RetroPad, User 4, Button "Y (left)" => "(C-Left)"
RetroArch [INFO] ::     RetroPad, User 4, Button "Select" => "Change Controls"
RetroArch [INFO] ::     RetroPad, User 4, Button "Start" => "START Button"
RetroArch [INFO] ::     RetroPad, User 4, Button "D-Pad Up" => "Up (digital)"
RetroArch [INFO] ::     RetroPad, User 4, Button "D-Pad Down" => "Down (digital)"
RetroArch [INFO] ::     RetroPad, User 4, Button "D-Pad Left" => "Left (digital)"
RetroArch [INFO] ::     RetroPad, User 4, Button "D-Pad Right" => "Right (digital)"
RetroArch [INFO] ::     RetroPad, User 4, Button "A (right)" => "A Button (C-Right)"
RetroArch [INFO] ::     RetroPad, User 4, Button "X (up)" => "(C-Up)"
RetroArch [INFO] ::     RetroPad, User 4, Button "L" => "L-Trigger"
RetroArch [INFO] ::     RetroPad, User 4, Button "R" => "R-Trigger"
RetroArch [INFO] ::     RetroPad, User 4, Button "L2" => "Z-Trigger"
RetroArch [INFO] ::     RetroPad, User 4, Button "R2" => "C Buttons Mode"
RetroArch [libretro INFO] ::  :: EmuThread: M64CMD_EXECUTE.
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-cpucore:
RetroArch [INFO] ::     dynamic_recompiler
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-disable_expmem:
RetroArch [INFO] ::     enabled
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-64dd-hardware:
RetroArch [INFO] ::     disabled
RetroArch [libretro INFO] ::  :: mupen64plus: Memory initialized
Gfx RomOpen.
ReadSpecialSettings: DEFAULT
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-filtering:
RetroArch [INFO] ::     automatic
ReadSpecialSettings: CONKER BFD
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-filtering:
RetroArch [INFO] ::     automatic
RetroArch [libretro INFO] ::  :: Detected RDRAM size: 007fffff
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-screensize:
RetroArch [INFO] ::     640x480
GL_ARB_texture_non_power_of_two supported.
RetroArch [libretro INFO] ::  :: GL_RENDERER: GeForce GTX 760/PCIe/SSE2
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-vcache-vbo:
RetroArch [INFO] ::     off
Input RomOpen.
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-boot-device:
RetroArch [INFO] ::     Default
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-boot-device:
RetroArch [INFO] ::     Default
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-boot-device:
RetroArch [INFO] ::     Default
RetroArch [libretro INFO] ::  :: mupen64plus: Starting R4300 emulator: Dynamic Recompiler
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-screensize:
RetroArch [INFO] ::     640x480
GL_ARB_texture_non_power_of_two supported.
RetroArch [INFO] :: Environ GET_VARIABLE mupen64-vcache-vbo:
RetroArch [INFO] ::     off
RetroArch [INFO] :: [CPUID]: Vendor: GenuineIntel
RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
RetroArch [INFO] :: DirectSound devices:
RetroArch [INFO] ::     0: Primõrer Soundtreiber
RetroArch [INFO] ::     1: Lautsprecher (ASUS Essence STX II Audio Device)
RetroArch [INFO] ::     2: SONY TV-4 (NVIDIA High Definition Audio)
RetroArch [INFO] ::     3: S/PDIF Pass-through Device (ASUS Essence STX II Audio Device)
RetroArch [INFO] :: [DirectSound]: Setting buffer size of 12288 bytes
RetroArch [INFO] :: [DirectSound]: Latency = 64 ms
RetroArch [INFO] :: [CPUID]: Vendor: GenuineIntel
RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
RetroArch [INFO] :: Using font rendering backend: freetype.
RetroArch [INFO] :: Using font rendering backend: freetype.
RetroArch [INFO] :: [GL]: VSync => on
RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
RetroArch [INFO] :: null: [W:\RetroArch_1.2.2\content_history.lpl].
RetroArch [INFO] :: [Data Thread]: Initializing data thread.
RetroArch [INFO] :: [Data Thread]: Starting data thread.

After that retroarch just hangs.

Not seeing any errors there, either :confused:

Have you tried an NTSC version of the ROM? Conker is notoriously temperamental but I seem to recall some people getting it working…

I tried like 20 different games, not a single one is starting.

Are all of them in n64 format? I think the libretro core only supports v64 ROMs…?

n64, z64, rom, v64 nothing works

It’s working fine in linux but I went to test in Windows and i’m getting the same behavior you’re describing. I’ll look into it some more…

Under retroarch 64bit no problems at all, it seems the 32bit version is broken.

Last time I tested on my brother’s PC (loading roms from the same network share I use on my PC, so, same files), Mupen wasn’t working. The main difference was that my PC is using a x64 Windows, while theirs is x86 (32-bit).

I changed the mupen64-cpucore option and it worked (not sure if I used cached_interpreter or pure_interpreter, tho. And of course, it presents some compatibility and performance consequences, but since it wasn’t working before on that pc…

Mine was doing this too. But it was only a few different games. Now i can get them to load but they are so jumpy. Hope you got it fixed!