Mupen64Plus-Next issues

Hi,

Just testing the updated Mupen64Plus-Next with latest GlideN64 4.0. I’m using gl driver and am experiencing some strange bugs, which apparently should be fixed by this core:

Indiana Jones and infernal machine: Crashes when going into gameplay.

Resident Evil 2: characters look like wireframed, some polys get transparent.

The most weird thing is, if I switch to the new glcore driver, Resident Evil 2 is fixed. Which is strange, as the core presumably works for both drivers. And the Indiana Jones crash isn’t fixed by switching to glcore.

Anybody is experiencing similar problems? I’m sure it’s something by my side, as the the videos on YT’s libretro channel demonstrate the core working flawlessly.

Greetings.